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Japanese locale emulator for japanese games
Japanese locale emulator for japanese games





japanese locale emulator for japanese games

The Japanese in the Failed to open device error means no permissions.

japanese locale emulator for japanese games

That error many times until an error with gibberish comes up. Slightly offtopic but what PC98 emulator did you get working with Linux? Anex?ĮDIT: Well the install worked fine, but the actual game gives meĮrr:aspi:SCSI_OpenDevice Failed to open device /dev/sg0: 許可がありません (I've got the whole mess somehow sorted out now, but before I had problems with Japanese fonts breaking Chinese fonts and all.) Hope it helps, reply to us with the status of your issue. Click on the Japanese language and click on Set as Default button. Add the Japanese language from the given list. Though I have even more problems since I need Chinese as well. Follow the below steps: Press Windows + X on your keyboard. Its a bit of a pain sometimes since there are all sorts of problems Linux has with Japanese. That's why I thought I had to get that locale. Though the guy said that to use it you need to install Shift-JIS which is available on ubuntu, and said something about lang= not working well with Shift-JIS because it wasn't ASCII compatible or something. The guy said it probbably doesn't work on debian even.

japanese locale emulator for japanese games japanese locale emulator for japanese games

I'm pretty sure winelocale doesn't work on Archlinux. Before I tested with just "LANG=ja_JP wine exe" and that worked with some programs but not this one for some reason. I didn't even need Shift-JIS or winelocale. I don't know where I got it all, but my Windows/fonts is 100MB. Not using LANG=ja_JP.UTF-8 makes me see only blocks.Īnd fonts maybe. SJIS: ja_JP.SJIS.įixme:richedit:ME_HandleMessage EM_GETLANGOPTIONS: stubįixme:richedit:ME_HandleMessage EM_SETLANGOPTIONS: stubįixme:richedit:ME_HandleMessage EM_SETEDITSTYLE: stubįixme:richedit:IRichEditOle_fnSetHostNames stub 0x4a3330 WordPad Documentįixme:richedit:ME_HandleMessage EM_SETTARGETDEVICE doesn't use non-NULLįixme:richedit:IRichEditOle_fnInPlaceDeactivate stub 0x4a3330Īnd the language remained en_US.utf-8 for the program.I think it comes down to uncommenting ja_JP.UTF-8 in /etc/locale.gen, running locale-gen, and then LANG=ja_JP.UTF-8 wine program_name.exeĪt least, this has worked for me for a PC98 emulator, and some Japanese shmups. (Or you can type ja_JP.utf-8.) And if you want Shift-JIS, Work! On Mac OS, you have to put a dash between the "UTF" and the "8": I'll read more on the thread in Wine-devel. The message seems to imply that using LC_MESSAGES would work. It resets "LANG" environment variable with the locale it got from the system.







Japanese locale emulator for japanese games